Showing posts with label De cape et d'épée. Show all posts
Showing posts with label De cape et d'épée. Show all posts

Saturday, September 8, 2012

Lazy Saturday Link Dump

FXR's Honor + Intrigue campaign, De cape et d'épée, is underway - check out the adventure logs, and if your French isn't up to the task, remember that Translate is your friend.

The campaign starts in the midst of a trip to the market, a duel interrupted, the king thrown from his horse . . . and the assassination of Concino Concini!

If you're on Obsidian Portal and you haven't added this campaign to your favourites . . . well, why the heck haven't you added it yet?!

Beedo recounts a Gencon seminar on historical roleplaying, which he summarises thus: "The overarching advice that came out of the seminar, a guide to solving all problems that arise when running a period game, is to use common sense, don't be an ass, and have a clear understanding what everyone at the table wants from the game." This is a topic I've thought about a bit, and I always like to read others' take on it.

Daystar Eld has a great piece on offering meaningful choices to the players and their characters. Hint: tough choices are good, and knowing they're tough choices is better.