Really Bad Eggs

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Showing posts with label Traveller. Show all posts
Showing posts with label Traveller. Show all posts
Tuesday, February 16, 2016

Campaign Turn

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One of the features of wargames to make its way into early roleplaying games is the campaign turn. In wargaming, campaign turns are usuall...
5 comments:
Thursday, October 10, 2013

Effective Social Rank: Gloire

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Social Rank in Flashing Blades is a significant part of the game's intended reward system ; more than a means of 'keeping score,...
2 comments:
Thursday, August 15, 2013

How to Referee, Part Two

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I ran an all-too-brief Traveller campaign about eight years ago, a bog-standard space-merchants-with-a-mortgaged-free-trader-and-a-mountain...
9 comments:
Wednesday, June 5, 2013

Social Skills and NPC Stats

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On Monday, I introduced my approach to social skills in roleplaying games. Now, I'm pivoting to a related topic, that of non-player cha...
7 comments:
Friday, September 28, 2012

LoS

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Wargame rules often spend a fair number of paragraphs on who can see whom. Line of sight - usually abbreviated LoS - can be a part of everyt...
3 comments:
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Naught But a Humble Pirate

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Black Vulmea
Long Beach, California
Call me Mike.

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